Path editing

Path editing

Path editing

Boolean operations, path effects and geometric cleanup.

SVG Editor exposes the path operations expected in a serious vector app. These operations change actual geometry, which keeps exported artwork clean and editable.

Join and Average

Join connects compatible open path endpoints. Average aligns selected points to a shared position, useful for repairing tiny gaps and keeping shapes clean.

Outline Stroke

Converts stroked artwork into filled paths. Useful when sending artwork to a printer or another application that needs the outlines as shapes.

Offset Path

Creates an inset or outset copy of a path while preserving curve shape. Use it for badges, stickers, contour lines, shadows and layered icons.

Smooth, Subdivide and Add Anchor Points

Smooth reduces roughness, Subdivide inserts points along path segments, and Add Anchor Points increases editability where more control is needed.

Round Selected Corners

Rounds selected anchor corners without forcing the entire object into a generic rounded rectangle. It is useful for icons, UI assets and softened technical shapes.

Reorient Path

Reverses the direction of a path where it matters, such as text on a path, markers and pattern along path.

Roughen, Trim, Hatch and Pattern Along Path

The path effect pack can roughen geometry, trim a visible section of a path, apply hatch fills, or distribute a pattern along a path. The result is ordinary vector artwork.

Create Gradient Mesh

Turns selected artwork into a mesh-shaded object through a row and column setup. Mesh gradients support organic shading that ordinary linear or radial gradients cannot produce.

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